Test

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Price colors

F0F0F0 CCCCFF FFCCFF

Test 1 --> Table in a table

Test
Loot Level
Animal bile Young
Animal blood Mature
Animal brain Young, Mature
Claw Mature
Animal tendon Young, Mature
Tooth Mature
Light wool Young, Mature
Lod All

Test 2

Loot Level
Animal bile Young
Animal blood Mature
Animal brain Young, Mature
Claw Mature
Animal tendon Young, Mature
Tooth Mature
Light wool Young, Mature
Lod All

Test 3 --> Orignal Example from Extensions page

initially expandedinitially collapsed
numbers
namenumber
a123
b6
c45

Test 4 --> Something complete different --> Test for crafting trees

Image:C-empty.gif Name Amount Rent Refine Market Terminal
ASP-v1 Pickaxe 0.170 AWD
MFP Pick Blade 1x 0.420 AWD
Iron 5,000 kg 0.025 AWD
Iron stone 10.000 kg 0.100 AWD
MFP Pick Helve 1x 0.170 AWD
Firwood board 1,000 kg 0.005 AWD
Firwood log 2,000 kg 0.020 AWD
Costs total 0.91 AWD 0.760 AWD 0.030 AWD 0.120 AWD 0.79 AWD



Image:C-empty.gif Name Amount Rent Refine Market Terminal
ASP-v1 Pickaxe 0.170 AWD
MFP Pick Blade 1x 0.420 AWD
Iron 5,000 kg 0.025 AWD
Iron stone 10.000 kg 0.100 AWD
MFP Pick Helve 1x 0.170 AWD
Firwood board 1,000 kg 0.005 AWD
Firwood log 2,000 kg 0.020 AWD
Costs total 0.91 AWD 0.760 AWD 0.030 AWD 0.120 AWD 0.79 AWD



Test 5 --> crafting trees with lines

Test with several templates

Image:C-empty.gif Name Amount Rent Refine Market Terminal
Image:C-up.gif ASP-v1 Pickaxe 0.170 AWD
Image:C-hor.gifImage:C-ver.gif MFP Pick Blade 1x 0.420 AWD
Image:C-v.gifImage:C-down.gifImage:C-ver.gif Iron 5,000 kg 0.025 AWD
Image:C-v.gifImage:C-empty.gifImage:C-down.gifImage:C-h.gif Iron stone 10.000 kg 0.100 AWD
Image:C-down.gifImage:C-ver.gif MFP Pick Helve 1x 0.170 AWD
Image:C-empty.gifImage:C-down.gifImage:C-ver.gif Firwood board 1,000 kg 0.005 AWD
Image:C-empty.gifImage:C-empty.gifImage:C-down.gifImage:C-h.gif Firwood log 2,000 kg 0.020 AWD
Costs total 0.91 AWD 0.760 AWD 0.030 AWD 0.120 AWD 0.79 AWD

Test with a general Template

Image:C-empty.gif Name Amount Rent Refine Market Terminal
Image:C-up.gif  ASP Pickaxe 0.170 AWD
Image:C-hor.gifImage:C-ver.gif  MFP Pick Blade 1 x 0.420 AWD
Image:C-v.gifImage:C-down.gifImage:C-ver.gif  Iron 5,000 kg 0.025 AWD
Image:C-v.gifImage:C-empty.gifImage:C-down.gifImage:C-h.gif  Iron stone 10,000 kg 0.100 AWD
Image:C-down.gifImage:C-ver.gif  MFP Pick Helve 1 x 0.170 AWD
Image:C-empty.gifImage:C-down.gifImage:C-ver.gif  Firwood board 1,000 kg 0.005 AWD
Image:C-empty.gifImage:C-empty.gifImage:C-down.gifImage:C-h.gif  Firwood log 2,000 kg 0.020 AWD
Costs total 0.91 AWD 0.760 AWD 0.030 AWD 0.120 AWD 0.79 AWD
Image:C-empty.gif Name Amount Rent Refine Market Terminal
Image:C-up.gif  Orpull Drill Holer Q1 1.460 AWD
Image:C-hor.gifImage:C-ver.gif  Iron 3,000 kg 0.015 AWD
Image:C-v.gifImage:C-down.gifImage:C-h.gif  Iron stone 6,000 kg 0.060 AWD
Image:C-down.gifImage:C-ver.gif  Steel 4,000 kg 0.020 AWD
Image:C-empty.gifImage:C-hor.gifImage:C-ver.gif  Iron 6,400 kg 0.032 AWD
Image:C-empty.gifImage:C-v.gifImage:C-down.gifImage:C-h.gif  Iron stone 12,800 kg 0.128 AWD
Image:C-empty.gifImage:C-down.gifImage:C-ver.gif  Coal crumbs 1,600 kg 0.008 AWD
Image:C-empty.gifImage:C-empty.gifImage:C-down.gifImage:C-h.gif  Coal stone 3,200 kg 0.032 AWD
Costs total 1.755 AWD 1.460 AWD 0.075 AWD 0.220 AWD 1.535 AWD

Test 6 --> Parser Function Test

{{Test|1}} -->One
{{Test|2}} -->Two
{{Test|3}} -->Three
{{Test|4}} -->Something else

Result: Parser Functions work !!!

Expression error: Unrecognised punctuation character "{"

Expression error: Unrecognised punctuation character "{"

Test 7 --> New MobTable

Level Health max. Damage
Name 1 - 2 3
Another 10,2 - 11,3 30,3

Test 8 --> New LootTable

We could use a template for loot too, with first name in wiki-link, the level of mob that drops the loot and the rareness of it (Common, Very often, Often, Rare using 1,2,3,4 values) (0 in rareness means not known! (i.e ?)) Lod and lon are auto inserted!

Name Level Frequency Last VU
Slugot Feeler baby Very Often {{{4}}}
Fine wool uber-monkey Often {{{4}}}
Mutant blood None Rare {{{4}}}

Made correct loot names to avoid sensless wanted pages --Oije 12:52, 27 October 2007 (CEST)

Test 9 --> Graphs

This should show a nice graph when this extension is installed

To get a taste look here

<dot> rankdir=LR; nodesep=0.5; node [shape=box, style=filled] /*node [shape=record,width=.1,height=.1]; */ /*node0 [label = "<f0> |<f1> |<f2> |<f3> |<f4> |<f5> |<f6> | ",height=2.5]; */ ASP [ label="ASP v1 Pickaxe", color="#99FF99" ]; MFP1 [ shape="record", label="MFP Pickaxe Blade | 1x | Tools Craft", color="#FF9999" ]; MFP2 [ shape="record", label="MFP Pickaxe Helve | 1x | Tools Craft", color="#FF9999" ]; Iron [ shape="record", label="Iron | 5,000 kg | Tools Craft",color="#9999FF" ]; FirB [ shape="record", label="Firwood board | 1,000 kg | Tools Craft", color="#9999FF" ]; IronS [ label="Iron stone", color="#999999" ]; FirL [ label="Firwood log", color="#999999" ]; MFP1 -> ASP [label="1x"]; MFP2 -> ASP [label="1x"]; Iron -> MFP1 [label="5 kg\n test" ]; IronS -> Iron [label="10 kg"]; FirB -> MFP2 [label="1 kg"]; FirL -> FirB [label="2 kg"]; </dot>

Test 10 --> GenTable

This should be a generic table with the margin specified by user (to eliminate div)

50px away, simulating the normal RedTable

LootLevel
Animal bile Young
Animal blood Mature
Lod All

75px away, blue border and blue header bg whit gray test

XYZABC
Animal bile Young
Animal blood Mature
Lod All

10px away, sortable

XYZABC
Animal bile Young
Animal blood Mature
Lod All

Test 11 --> Mixing table

I'm tried to develop a simple table for mixed items (antitoxin shot, phisiological saline Sx, etc...)

{{MixingTableStart|NAME_OF_THE_MIXING_TERMINAL|-->CRAFTED UNITS<--}}
{{MixingItem|ELEMENT 1|X.XXX Kg|Crafted, Looted, Refined, Mixed}}
{{MixingItem|ELEMENT 2|X.XXX Kg|Crafted, Looted, Refined, Mixed}}
{{MixingItem|ELEMENT 3|X.XXX Kg|Crafted, Looted, Refined, Mixed}}
{{MixingItem|ELEMENT 4|X.XXX Kg|Crafted, Looted, Refined, Mixed}}
{{MixingTableEnd}}
Terminal Medical Components Terminal
Minimum craftable amount 1 unit
Cost / Time (1 unit)
undefined / undefined
Item Units Source
Dry medical plants 0.033 Kg crafted
Distilled water 0,017 kg mixed
Cellular bulk 0,033 kg looted
Basic syringe x1 crafted

Test 12 --> UsedIn table

This is the (sperimental) used in template This template can be used to show the "where to use" section of any item. Please use the generic UsedIn of a more specific (color based) UsedInXXX (where XXX is ASP, MFP, etc...).
Values:

  • name of the using item
  • Quantity: kgs or xN (i.e. 0,005 kg or x10)
  • Terminal where this item is used (Foundry teminal, etc...). Please use the shortcuts!
{{UsedInTableStart}}}}
{{UsedIn|NAME_OF_THE_ITEM|X.XXX kg| {{FT}} }}
{{UsedInMFP|NAME_OF_THE_ITEM|X.XXX kg| {{FT}} }}
{{UsedInEnd}}
Program Amount Location
Copper stone 0,005 kg --
Copper 0,005 kg Foundry Terminal
Omix 0,005 kg Alloy mixed at Foundry Terminal
Arm-guards AC-M L10 0,100 kg Protection Kit Crafting Terminal
Helmet AC-M L10 0,100 kg Protection Kit Crafting Terminal
Container KD-L 3,000 kg Mechanic Components Terminal
Rivet Iron 0,006 kg Mechanic Components Terminal
Core-spun yarn light 0,010 kg Textile Terminal
MextraX Drill LA Q4 3,000 kg Mechanicals Craft Terminal
Orpull Drill Holer Q4 3,000 kg Mechanicals Craft Terminal
MFP Pick Blade 5,000 kg Tools Craft Terminal
Steel Pick 0,000 kg Tools Craft Terminal

Test 13 --> using templates for terminal category

Little useful shortcuts to compress text usage ;)
{{CMT}} becomes Chemical & Mineral Treatment Terminal
{{CCT}} becomes Clothings Craft Terminal
{{CT}} becomes Colouring Terminal
{{ECoT}} becomes Electronic Components Terminal
{{ECrT}} becomes Electronics Craft Terminal
{{FT}} becomes Foundry Terminal

{{MecCT}} becomes Mechanic Components Terminal
{{MecCrT}} becomes Mechanicals Craft Terminal
{{MedCoT}} becomes Medical Components Terminal
{{PCT}} becomes Power Charge Terminal
{{PKCT}} becomes Protection Kit Crafting Terminal
{{Sto}} becomes Storage
{{TaT}} becomes Tannery Terminal
{{TeT}} becomes Textile Terminal
{{TiT}} becomes Timbering Terminal
{{TCT}} becomes Tools Craft Terminal
{{WCT}} becomes Weapons Craft Terminal

Dynamic Categories

Seek information you want below.


     ASP Compilation Terminal  |  Armour Craft Terminal  |  CDD Compilation Terminal  |  Chemical & Mineral Treatment Terminal  |  Clothings Craft Terminal  |  Colouring Terminal  |  Compound Research  |  Disk Management  |  Electronic Components Terminal  |  Electronics Craft Terminal  |  Foundry Terminal  |  Market Terminal  |  Mechanic Components Terminal  |  Mechanicals Craft Terminal  |  Medical Components Terminal  |  Medical Treatment Terminal  |  Medicine Craft Terminal  |  Microscope  |  Notebook  |  Office Rent  |  Oil-processing Plant Manufacturing Control  |  Oil Refinery Terminal  |  Pet Fighting  |  Power Charge Terminal  |  Protection Kit Crafting Terminal  |  Skill Advancement Terminal  |  Skills Transfer Terminal  |  Stable  |  Storage  |  Tannery Terminal  |  Textile Terminal  |  Timbering Terminal  |  Tools Craft Terminal  |  Weaponry Components Terminal  |  Weapons Craft Terminal

     Backpack  |  Boots  |  Gloves  |  Jacket  |  Pants  |  Shorts

     Medical Components  |  Non-CD Components  |  Weapon parts

     Animal  |  Cyborg  |  Human  |  Mutant  |  Robot

     Animal parts  |  Batteries  |  Cable  |  Computer parts  |  Cyborg parts  |  Electronic parts  |  Machine parts  |  Mechanic parts  |  Mutant parts  |  Protection Data Chips  |  Robot parts

     Metal extractors  |  Metal scanners  |  Mineral extractors  |  Mineral scanners

     ASP  |  CDD  |  MFP

     Botanic  |  Extracted stone  |  Metal  |  Mineral  |  Refined resource  |  Rock stone

     Abilities  |  Combat  |  Defence  |  Medical  |  Mental  |  Physical  |  Science

     Skill Activation Terminal

     Heal Kits  |  Repair Kits  |  Skill Related Devices


String Function combined with Controll Functions

{{#vardefine:l|{{#len:Hallo}}}} The length of Hallo is {{#var:l}} characters.

Expression error: Unrecognised punctuation character "{"Expression error: Unrecognised punctuation character "{"Expression error: Unrecognised punctuation character "{"Expression error: Unrecognised punctuation character "{"Expression error: Unrecognised punctuation character "{"Expression error: Unrecognised punctuation character "{"Expression error: Unrecognised punctuation character "{"Expression error: Unrecognised punctuation character "{"Expression error: Unrecognised punctuation character "{"Expression error: Unrecognised punctuation character "{"Expression error: Unrecognised punctuation character "{"

-->Template:StringTest

Some more tests on a smarter craft Tree Line template

Image:C-down.gifImage:C-h.gifImage:C-hor.gifImage:C-empty.gif Weapons Craft Terminal Image:C-h.gifImage:C-h.gifImage:C-ver.gifImage:C-ver.gifImage:C-h.gifImage:C-h.gifImage:C-ver.gifImage:C-ver.gifImage:C-h.gifImage:C-h.gif Iron

-->Template:CraftTreeLine

Another Test from Oije


and another one

... not finished yet ...

Next Try from Oije

Now as template

ScF
FA TB C25 TL1
SV NW N
DP W Sar E BR
SW S DF
LoD
QA1

Frequencies

82 114 146
178 210 242
274 306 338

Some other tests

{{#vardefine: s | 15 }}

The value is set to {{#var:s}}

{{#vardefine: s | 15 }}

The value is set to {{#var:s}}

{{#vardefine: s | 10 }}

The value is set to {{#var:s}}

{{#vardefine: s | 15 }}

The value is set to {{#var:s}}



Where to find Test


Where to find Test

Zone Levels Info
Saransk E Young - Old South from Revival
Saransk E Young - Old South from Revival
Saransk E Young - Old South from Revival
Saransk E Young - Old South from Revival
Saransk E Young - Old South from Revival
Saransk E Young - Old South from Revival
Saransk E Young - Old South from Revival
Saransk E Young - Old South from Revival
Saransk E Young - Old South from Revival
Saransk E Young - Old South from Revival
ScF
FA TB C25 TL1
SV NW N
DP W Sar E BR
SW S DF
LoD
QA1

Math terms with TEX

<math>a+b+c</math> .... does not work on this site


Some new tries for Crafting tables

Ojie - while I'm all up for new approaches or better ways to display information on the Wiki, this can't be done at the expense of user friendliness. We rely on "average Joe" keeping the information up-to-date and we risk losing this if we start relying on expert users such as yourself taking the page edits beyond the limits of the average player or requiring a lot of templates. If you want to look at some alternative ways to present some of the info perhaps you could make some demo pages and get some feed back via the forums so we can be sure that we are hitting a good balance between presentation and detail and the user base editing skills - Seven

I hope there will be a nicer look before u start using these on the pages. Also I dont like that every ingrediant needs a template, this in the long run will cause major problems. --dale>

Table will look nicer then ofc, I used this way to check the correct table in table structure. Dont think that templates will generate a major problem, bcs they fit perfectly for this problem. Especially with the larger ASP structures it will be very easy to build them. --Oije>

Please find another way besides using a template for every item, this will cause a problem --dale>


Template:CT Animal blood serum

Template:CT Basic cutting needle

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